Swarmio Media Obtains U.S. Patent for Its Latency-Optimized Edge Computing Technology

LEC technology (“Swarmio Matrix” brand) guarantees the best online gaming experience for telecom subscribers

  • Swarmio provides telecom operators with a turnkey gaming platform for their subscribers
  • Telecom operators are looking to offer new levels of services, including games, to increase average revenue per user and participate in the $175 billion gambling market
  • Swarmio’s patented LEC technology reduces lag while players are playing against each other, a problem faced by gamers around the world today
  • LEC technology considered by telecom operators as a key to combating turnover linked to latency
  • Edge computing is an anticipated need for many next-generation network applications, including virtual reality, augmented reality, IoT, autonomous vehicles, smart cities, and the metaverse
  • Telcos are already deploying Swarmio’s Ember gaming platform and delivering superb gaming experiences to their subscribers while securing new revenue streams

VANCOUVER, BC, February 10, 2022 /CNW/ – Swarmio Media Holdings Inc. (CSE: SWRM) (“Swarmio” or “the Company”), an end-to-end vertically integrated gaming and esports platform that helps telecommunications carriers (“telcos”) ) and game publishers to engage and monetize gamers, today announced that it has been granted a U.S. patent (US 11,063,881 B1) for its proprietary latency-optimized Edge Computing (LEC) technology. This technology is the basis of the company’s Ember gaming platform and is branded “Swarmio Matrix”.

“LEC technology is an integral part of our gaming and esports platform by enabling our telecom partners to deliver a precision gaming experience to their subscribers. For our telecom partners, this is an integral part of attracting and long-term subscriber retention. For Swarmio Media, this is integral to attracting and retaining long-term carrier partners and Ember users,” said Swarmio CEO Vijai Karthigesu. “We also know that the technology represents major opportunities in several other fast-growing industry sectors, such as autonomous driving and metaverse applications, which rely heavily on ultra-low latency connectivity on a global scale. LEC is a solution unique and compelling platform for commercial developers in this space, and we anticipate continued growth and adoption of the platform in the months ahead.”

Edge computing is expected to become the predominant platform to support many major current and future latency-sensitive applications. This is because edge computing servers (powerful computers placed at the “edge” of a given network) are physically closer to the user than traditional cloud servers and therefore able to offer higher connectivity speed. .

Swarmio’s LEC solution uses proprietary artificial intelligence to uniquely select the optimal edge servers for the lowest latency connections between users, wherever they are in the world. Several multi-billion dollar industries (including gaming and esports, 5G edge computing, augmented reality/virtual reality, IoT, autonomous vehicles, smart cities, and metaverse applications) require lag-free performance to deliver safe, secure and optimized connected experiences. LEC addresses the current and future demands that these industries, and others, place on telecommunications networks around the world.

Failure to meet gaming latency thresholds is one of the top reasons attributed to telecommunications subscriber turnover. As an integral component of Swarmio’s Ember platform for telcos, LEC provides telco subscribers with high-performance gaming environments where gamers can participate fairly with optimized connectivity. LEC offers a significant advantage to telecom operators looking for a comprehensive gaming platform that will lead to strong brand engagement with their subscribers and higher average revenue per user.

LEC could also play a central role within the Metaverse – a persistent, online, 3D virtual environment that users can access via consumer computing and communication devices and which can be used for entertainment, socializing and business.

Due to the interactive and dynamic nature of a metaverse, providing low latency experiences to metaverse participants will be critical for telcos and metaverse developers. Although fully distributed architectures such as peer-to-peer communication can support these environments, to scale effectively, global commercial metaverses will require distributed edge computing infrastructure such as LEC. Swarmio’s US patent provides a defense if other companies attempt to replicate the company’s approach to reducing network latency.

About Swarmio Media

Swarmio is a technology company focused on providing an end-to-end gaming and esports platform for telecom operators to monetize their subscribers. Using its patented state-of-the-art computing technology, Swarmio has engaged with several telecom operators who have launched its solution allowing their subscribers to access tournaments, engage in a localized gaming community, challenge friends and influencers and earn points that can be used to purchase game content.

For more information, please visit:
Swarmio Investor Website (https://swarmio.media/investors)
Swarmio on LinkedIn (https://www.linkedin.com/company/swarmiomedia)
Swarmio on Twitter (https://twitter.com/SwarmioMedia)

Caution Regarding Forward-Looking Statements

The information contained in this press release may imply forward-looking statements under applicable securities laws. Forward-looking statements are statements that relate to future and not past events. In this context, forward-looking statements often address expected future business and financial performance and often contain words such as “anticipate”, “believe”, “plan”, “estimate”, “expect” and “have the intention”, statements that an action or event “may”, “could”, “could”, “should” or “will” be taken or occur, or other similar expressions. All statements, other than statements of historical fact, included herein, including without limitation: statements about the company’s growth, the company’s ability to capitalize on the major global opportunity on the gaming and esports market, the anticipated benefits to the Company’s partners and their customers from the use of the Company’s products, ongoing discussions with potential new customers or partners, and the possibility that such discussions may lead to contracts or additional revenue for the Company, the Company’s future plans, goals and expectations, including, but not limited to, the Company’s continued ability to enter into agreements to deploy its products with companies international telecommunications companies and game publishers and its ability to monetize these agreements by generating SaaS-based revenue are forward-looking statements . By their nature, forward-looking statements involve known and unknown risks, uncertainties and other factors that may cause actual results, performance or achievements, or other future events, to differ materially from the results, performance or future achievements expressed or implied by such forward-looking statements. These factors include, among others, the risks identified in the Company’s detailed prospectus dated November 10, 2021 (accessible via the Company’s profile on www.sedar.com). Forward-looking statements are made based on the beliefs, estimates and opinions of management as of the date the statements are made and the respective companies undertake no obligation to update the forward-looking statements if such beliefs, estimates and opinions or other circumstances were to change, unless necessary. by applicable securities laws. Investors are cautioned against attributing undue certainty to forward-looking statements.

SOURCESwarmio Media Holdings Inc.

For further information: For media inquiries, please contact: Josh Stanbury, [email protected]; For all investor-related inquiries, please contact: Sean Peasgood, [email protected]Investor Hotline: 437-253-9222

Sherry J. Basler