Affective Computing Market Overview, M&A, Industry Drivers, Restraints and Forecasts by 2028

Emerging research

The global affective computing market size is expected to reach USD 284.73 billion at a stable CAGR of 32.5% in 2028

SURREY, BRITISH COLUMBIA, CANADA, Feb. 21, 2022 /EINPresswire.com/ — The global affective computing market size is expected to reach USD 284.73 billion at a stable CAGR of 32.5% in 2028, according to the latest analysis by Emergen Research. The steady growth in market revenue can be attributed to the growing demand for telemedicine and the growing need to assess patient health remotely. Remote patient monitoring is one of the main applications of telemedicine. The use of affective competition through smart devices such as smart wearables in telemedicine provides a more cost-effective and time-efficient way to assess the current status and need for medication for a patient remotely. Additionally, telemedicine providers focusing on specialized areas, including telepsychiatry, can particularly benefit from affective computing, which allows psychiatrists/psychologists to understand the feelings and emotional states of their patients even if the patient is not is not physically present or is unable to describe their emotions to a psychologist.

Global Affective Computing Market research report by Emergen Research offers strategic insights of Affective Computing business sphere and in-depth insight into industry chain analysis, supply chain analysis, value, upstream raw materials, investment strategies, regional expansions and competitive landscape. For stakeholders, field marketers, and product owners who plan to maintain a competitive edge, the market assessment report sheds light on an essential impression about the growth rate, share, and size of the market. industry over the estimated period. A deep dive into an array of elements including but not limited to value proposition, product positioning, targeting and industry segmentation have been outlined through resources such as charts, tables and infographics.

Affective computing technology is gaining popularity in the gaming industry, especially in the development of games that feature emotionally rich interactive storytelling content or chatbots. Affective computing can help games interact more naturally with the player by using computer vision to recognize their emotions through facial expressions and adapt accordingly.

Browse Detailed Research Report Summary with TOC: https://www.emergenresearch.com/industry-report/affective-computing-market

For example, the market dynamics section in the report gives an in-depth analysis of the drivers, restraints, trends, and opportunities in the global affective computing market. With both qualitative and quantitative analysis, we provide you with complete and comprehensive information on the Global Affective Computing Market. The study also includes SWOT, PESTLE, and Porter’s Five Forces analyzes of the global affective computing market.

Furthermore, the report is in step with the latest changes in the market and the economic landscape with respect to the ongoing COVID-19 pandemic. The crisis has affected the structure of demand and supply, as well as industry trends. It has also led to an economic downturn which has affected the businesses of major manufacturers in the industry. The report estimates the impact of this crisis on the current scenario and future outlook and provides a post-COVID market scenario.

The Affective Computing Market research report depicts the latest market scenario with updated trends and product and service segmentation. The study provides crucial insights on the Affective Computing market status, size, share, growth factors

Contactless affective computer technology deploys radio waves to identify a person’s feelings and recognize an emotional state, including sadness, pleasure, anger and joy. Contactless affective computer technology uses bouncing radio waves to measure an individual’s heart rate and breathing pattern without even making contact with their body.

The North America affective computing market accounted for the largest revenue share in 2020, attributed to high adoption of advanced technologies, high implementation of artificial intelligence in end-use industries such such as BFSI, e-commerce, healthcare and information technology. Furthermore, the presence of leading vendors of affective computing solution providers in the countries of the region is driving the steady growth of the market.

The major market players are Microsoft Corporation, Affectiva, Google LLC, Elliptic Laboratories A/S, Apple Inc., Cognitec Systems GmbH, Sony Depthsensing Solutions, International Business Machine Corporation, Qualcomm Technologies Inc. and Cipia Vision Ltd.

Radical Highlights of Affective Computing Market Report:

Comprehensive overview of the affective computing market along with an analysis of changing market dynamics

Assessing the growth of various market segments throughout the forecast period

Regional and global analysis of market players including their market share and global position

Growth strategies adopted by key market players to combat the impact of the COVID-19 pandemic on the market

Impact of technological developments and R&D advancements on the Affective Computing market

Information on money-making strategies and development strategies of major companies and manufacturers

Relevant information for new entrants wishing to enter the market

Details and information on business expansion strategies, product launches and other collaborations

The report incorporates advanced analytical tools such as SWOT analysis, Porter’s five forces analysis, feasibility analysis, and investment return analysis.

Get a sample of the report: https://www.emergenresearch.com/request-sample/623

Emergen Research has segmented the global affective computing market on the basis of supply, technology, industry vertical, and region:

Supply Outlook (Revenue, USD Billion; 2018-2028)

Equipment

Cameras

Sensors

Storage Devices

Others

Software

Speech recognition

Extraction of facial features

Gesture recognition

Others

Technology Outlook (Revenue, USD Billion; 2018-2028)

Without contact

Contact based

Industry Vertical Outlook (Revenue, USD Billion; 2018-2028)

Health care

Retail

Automotive

Media and entertainment

BFSI

IT & Telecommunications

Government

Others

Each section of the report reveals essential insights into the global affective computing market that could be leveraged to ensure strong growth in the coming years. Our unique blend of primary and secondary research techniques helped us to recognize hidden business opportunities available in the global Affective Computing market, besides collecting important insights of market players and obtaining market data precise. It includes several research studies such as Manufacturing Cost Analysis, Absolute Dollar Opportunity, Price Analysis, Company Profiling, Production & Consumption Analysis, and Market Dynamics. Marlet.

Table of Contents Highlights:

1. Report overview
1.1 Scope of research
1.2 Major Affective Computing Market Segments
1.3 Main actors
1.4 Market Analysis by Product
1.5 Market Analysis by Application
1.6 Chronology of the report

2. Global Growth Trends
2.1 Global Affective Computing Market Size
2.2 Latest Affective Computing Market Trends
2.3 Major Growth Trends

3. Competitive landscape
3.1 Global Affective Computing Market Key Players
3.2 Global Affective Computing Size by Manufacturers
3.3 Major Players Products
3.4 Barriers to Entry into the Affective Computing Market
3.5 Mergers, acquisitions, joint ventures and strategic alliances

Why choose emerging research?

Market scope covering all major ecosystem offerings

In-depth analysis for all countries covered in each report

Impact analysis of current and future trends

Robust research methodology

Full reports

Latest technological developments

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